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Fusion Nodes
The uMaterialX node simply loads a MaterialX (.mtlx) definition file and creates a USD scene file creating only those materials.
There are no inputs to the uMaterialX node. Only a file requester to load the .mtlx file.
Connect the material output to the rest of the USD tools.
The single control is a a Material File selector with a browse button to load the .mtlx file from
your computer.
The Settings tab in the Inspector is also duplicated in other USD nodes.
Justin Robinson is a DaVinci Resolve & Fusion instructor who is known for simplifying concepts and techniques for anyone looking to learn any aspect of the video post-production workflow. Justin is the founder of JayAreTV, a training and premade asset website offering affordable and accessible video post-production education. You can follow me on all social platforms links are here.