, ,

uExport Node




Fusion Nodes

3D Nodes
3D Light Nodes
3D Material Nodes
3D Texture Nodes
Blur Nodes
Color Nodes
Composite Nodes
Deep Pixel Nodes
Effect Nodes
Film Nodes
Flow Nodes
Flow Organizational Nodes
Generator Nodes
I/O Nodes
LUT Nodes
Mask Nodes
Matte Nodes
Metadata Nodes
Miscellaneous Nodes
Optical Flow Nodes

Paint Node

Particle Nodes
Position Nodes

External Matte Saver Node

Shape Nodes
Stereo Nodes
Tracker Nodes
Transform Nodes
VR Nodes
Warp Nodes

The uExport node is designed to export scenes in the Universal Scene Description (USD) format. The node allows users to export their USD scene, including geometry, materials, animations, and lighting, into a USD file. This upgrade marks an important advancement in Fusion’s functionality, enabling users to seamlessly share complex USD assets, and facilitating smoother workflows in collaborative environments.

The node offers controls to choose between different USD formats such as usd, .usda, .usdc, and .usdz. It is also possible to export specific nodes in the source tree as a hierarchy of linked USD files.

The uExport USD Node
The uExport USD Node

uExport Node Inputs

There is one input on the Background node for a USD scene input.

uExport Node Controls Tab

Controls in the inspector for uExport Node
Controls in the inspector for uExport Node

uExport Node Export

The Export controls let you set the format of the exported USD scene

  • Export Stage: Press this button to open a file browser to select where to store your USD scene.
  • Format: Choose a format for your USD scene.
    USD (*.usd)
    USD UTF-8 (*.usda)
    USD binary (*.usdc)
    USD packaged (*.usdz)

uExport Node Settings Tab

The Settings tab in the Inspector is also duplicated in other USD nodes. These common controls are described in detail at the end of this chapter in “The Common Controls” section.

justin_robinson