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Keyframe Stretcher Node
The Keyframe Stretcher node is inserted after animated nodes, so the keyframes stretch and the comp’s duration is modified. It is used to scale the keyframes on the animation curve to the current duration of the clip. This is particularly useful when creating title templates in Fusion for use in DaVinci Resolve’s Edit or Cut page.
Keyframe Stretcher Node Inputs
The single input on the Keyframe Stretcher node is used to connect a 2D image that contains keyframe animation.
- Input: The orange input is used for any node with keyframed animation. The input can be a Merge node that is not animated but contains foreground and background nodes that are animated.
Keyframe Stretcher Node Setup
The Keyframe Stretcher is added just before the Media Out or Saver node. All nodes that include animation before the Keyframe Stretcher are modified if the comp changes duration.
Keyframe Stretcher Node Keyframes Tab
The Keyframes tab includes Source controls for setting the source duration and Stretch controls for setting the area of the animation that gets modified.
Source Start/Source End
A source range is specified using the Source Start and Source End controls. These are typically set to match the full range of the animation spline on the Keyframes control.
Stretch Start/Stretch End
The Stretch Start and Stretch End controls let you specify a middle zone where keyframes will be stretched or squished. Handles outside the range will not get scaled. Any keyframes outside the Stretch Start and End range always remain the same number of frames from the Start and End.
Any keyframe adjustments to the original control will be correspondingly scaled back to the source curve and will match the original timing as expected.
Stretch Edges Instead
Enabling the Stretch Edges Instead checkbox overrides the Stretch Start and Stretch End controls and stretches the edges of the animation.
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